using Microsoft.Xna.Framework;

namespace Rocuna.Graphics.Interfaces
{
    public interface ICameraService
    {
        Matrix Projection { get; }
        Matrix View { get; }

        float ProjectionNear
        {
            get;
        }

        float ProjectionTop
        {
            get;
        }

        Vector3 Position
        {
            get;
        }
    }
}